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Results 1 - 50 of 231  for Library Catalog (Excludes Articles)

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Result Number Material Type Add to My Shelf Action Record Details and Options
1
Gaming : essays on algorithmic culture
Material Type:
Book
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Gaming : essays on algorithmic culture

Alexander R. Galloway 1974-

c2006

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .S63 G35 2006 )()

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2
Cheating : gaining advantage in videogames
Material Type:
Book
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Cheating : gaining advantage in videogames

Mia Consalvo 1969-

c2007

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .C67 C66 2007 )()

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3
Persuasive games : the expressive power of videogames
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Book
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Persuasive games : the expressive power of videogames

Ian. Bogost

c2007

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .S52 B64 2007 )()

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4
Thinking about Video Games Interviews with the Experts
Material Type:
Book
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Thinking about Video Games Interviews with the Experts

David S. Heineman

2015

Online access

5
Material Type:
Journal
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Official U.S. playstation magazine.

1997

Online access

6
Material Type:
Journal
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Game now.

c2001-

Online access

7
Material Type:
Journal
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Well played (Online)

2012

Online access

8
Game art for teens
Material Type:
Book
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Game art for teens

Les Pardew

c2004

Available at UDM McNichols Campus Library  UDM McNichols Library Circulation Desk CD  (T 385 .P37 2004 CD-ROM ) and other locations()

9
The interactive past archaeology, heritage & video games
Material Type:
Book
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The interactive past archaeology, heritage & video games

Angus A. A. Mol editor.

2017

Online access

10
Getting gamers : the psychology of video games and their impact on the people who play them
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Book
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Getting gamers : the psychology of video games and their impact on the people who play them

Jamie Madigan author.

2016

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .P79 M33 2016 )()

11
A casual revolution : reinventing video games and their players
Material Type:
Book
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A casual revolution : reinventing video games and their players

Jesper Juul 1970-

c2010

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .P79 J88 2010 )()

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12
Best before videogames, supersession and obsolescence
Material Type:
Book
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Best before videogames, supersession and obsolescence

James Newman (James A.)

2012

Online access

13
Understanding video games the essential introduction
Material Type:
Book
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Understanding video games the essential introduction

Simon. Egenfeldt-Nielsen Jonas Heide Smith; Susana Pajares Tosca

Second edition.. c2013

Online access

14
Atari to Zelda : Japan's video games in global contexts
Material Type:
Book
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Atari to Zelda : Japan's video games in global contexts

Mia Consalvo 1969-

©2016

Online access

15
Innovation and marketing in the video game industry avoiding the performance trap
Material Type:
Book
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Innovation and marketing in the video game industry avoiding the performance trap

David T. A. Wesley Gloria Barczak

c2010

Online access

16
Virtual ascendance : video games and the remaking of reality
Material Type:
Book
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Virtual ascendance : video games and the remaking of reality

Devin C. Griffiths

2013

Online access

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17
The art of videogames
Material Type:
Book
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The art of videogames

Grant. Tavinor

2009

Online access

18
BioShock and philosophy : irrational game, rational book
Material Type:
Book
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BioShock and philosophy : irrational game, rational book

Luke Cuddy 1980- editor.; James Cook contributor.

2015

Online access

19
Codename revolution : the Nintendo WII platform
Material Type:
Book
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Codename revolution : the Nintendo WII platform

Steven E. Jones 1959- George K Thiruvathukal (George Kuriakose)

c2012

Online access

20
Video game spaces : image, play, and structure in 3D game worlds
Material Type:
Book
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Video game spaces : image, play, and structure in 3D game worlds

Michael Nitsche 1968-

c2008

Online access. The library also has physical copies.

21
Manettes & pixels : Histoire du jeu vidéo et Retrogaming
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Book
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Manettes & pixels : Histoire du jeu vidéo et Retrogaming

René Speranza author.

2018

Online access

22
This Gaming Life Travels in Three Cities
Material Type:
Book
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This Gaming Life Travels in Three Cities

Jim Rossignol 1978-

2008

Online access

23
La légende Final fantasy IV & V : création, univers, décryptage
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Book
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La légende Final fantasy IV & V : création, univers, décryptage

Jonathan Remoiville author.

2017

Online access

24
Material Type:
Journal
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GAME (Reggio di Calabria (Italy))

2012

Online access

25
Gaming lives in the twenty-first century : literate connections
Material Type:
Book
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Gaming lives in the twenty-first century : literate connections

Cynthia L. Selfe 1951-; Gail E Hawisher; Derek Van Ittersum

1st ed.. 2007

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.3 .G43 2007 )()

26
Ethnographies of the videogame gender, narrative and praxis
Material Type:
Book
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Ethnographies of the videogame gender, narrative and praxis

Helen. Thornham

c2011

Online access

27
Video game worlds working at play in the culture of Everquest
Material Type:
Book
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Video game worlds working at play in the culture of Everquest

Timothy. Rowlands

2012

Online access

28
Video gamers
Material Type:
Book
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Video gamers

Garry. Crawford

2012

Online access

29
La légende Final Fantasy I, II, III : création, univers, décryptage
Material Type:
Book
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La légende Final Fantasy I, II, III : création, univers, décryptage

Raphaël Lucas 1974- author.

2017

Online access

30
Before the Crash Early Video Game History
Material Type:
Book
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Before the Crash Early Video Game History

Mark J. P Wolf

c2012

Online access

31
Race, gender, and deviance in Xbox live : theoretical perspectives from the virtual margins
Material Type:
Book
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Race, gender, and deviance in Xbox live : theoretical perspectives from the virtual margins

Kishonna L. Gray author.

2014

Online access

32
Game development with Unity
Material Type:
Book
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Game development with Unity

Michelle. Menard

2012

Online access

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33
Game design essentials
Material Type:
Book
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Game design essentials

Briar Lee. Mitchell Sybex Inc.

1st ed.. 2012

Online access

34
Woke gaming : digital challenges to oppression and social injustice
Material Type:
Book
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Woke gaming : digital challenges to oppression and social injustice

Kishonna L. Gray editor.; David J. Leonard editor.

2018

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (GV 1469.34 .S52 W65 2018 )()

35
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time
Material Type:
Book
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Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time

Bill Loguidice author. Matt Barton author.

2009

Online access

36
Uncharted : Journal d'un explorateur
Material Type:
Book
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Uncharted : Journal d'un explorateur

Nicolas Deneschau author. Bruno Provezza author.

2018

Online access

37
Gaming Matters Art, Science, Magic, and the Computer Game Medium
Material Type:
Book
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Gaming Matters Art, Science, Magic, and the Computer Game Medium

Judd Ethan. Ruggill Ken S. McAllister 1966-

c2011

Online access

38
Playing the Past History and Nostalgia in Video Games
Material Type:
Book
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Playing the Past History and Nostalgia in Video Games

Laurie N. Taylor 1978-; Zach Whalen 1979-

c2008

Online access

39
Early modernity and video games
Material Type:
Book
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Early modernity and video games

Tobias Winnerling editor.; Florian Kerschbaumer editor.; Marc Bonner contributor.

2014

Online access

40
Atari to Zelda : Japan's videogames in global contexts
Material Type:
Book
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Atari to Zelda : Japan's videogames in global contexts

Mia Consalvo 1969- author.

2016

Online access

41
Material Type:
Video
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Sex, Lies & Videogames

Neeraj Khemlani producer.; David Rubin producer.; Bob Simon 1941-2015, reporter.; Neeraj Khemlani producer; David Rubin producer; CBS News, production company.

2003

Online access

42
Game addiction : the experience and the effects
Material Type:
Book
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Game addiction : the experience and the effects

Neils Clark P. Shavaun Scott

c2009

Available at UDM McNichols Campus Library  UDM McNichols Library Stacks  (RC 569.5 .V53 C53 2009 )()

43
Violent video games
Material Type:
Book
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Violent video games

Roman Espejo 1977- editor.

2015

Online access

44
Playing with sound : a theory of interacting with sound and music in video games
Material Type:
Book
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Playing with sound : a theory of interacting with sound and music in video games

Karen Collins 1973-

2013

Online access

45
Game after : a cultural study of video game afterlife
Material Type:
Book
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Game after : a cultural study of video game afterlife

Raiford. Guins

2014

Online access

46
Games, learning, and society learning and meaning in the digital age
Material Type:
Book
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Games, learning, and society learning and meaning in the digital age

Constance Steinkuehler 1970-; Kurt Squire; Sasha A Barab

2012

Online access

47
Material Type:
Video
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How Kixeye Is Beating Zynga at Its Own Game

2013

Online access

48
Material Type:
Video
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$1B Game Credits Goes to Consumers Yearly: Raines

2013

Online access

49
Material Type:
Video
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Will Sony's New PlayStation Be a Game Changer?

2013

Online access

50
Material Type:
Book
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The video game industry formation, present state, and future

Peter Zackariasson 1972-; Timothy L Wilson; ProQuest (Firm)

1st ed.. 2012

Online access

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Results 1 - 50 of 231  for Library Catalog (Excludes Articles)

Results 1 2 3 4 5 next page